Literally the first thing everyone asks for 3D terrain support for Mantle has been at the very centre of our development vision since day one. If you've been scrutinising images that we've put up on Instagram or the site you may have noticed some 3D terrain popping up here and there as a bit of a tease.
Well it's most certainly under development and here are some progress shots.
Where the detail is good, it's simply stunning! Our next look is at prefab placement and road shrinkwrapping.
We saw image overlays with satellite detail above, but what about when we apply Stamen's Watercolour image tiles?
Lastly where Mantle really starts to shine is bringing all layers together in tandem with custom models placed into the generated environment. Here we've dropped the Golden Gate bridge Sketchup model by Google Geo Models from the Trimble 3D Warehouse into an environment generated around the location. Given Unity's native support for .SKP files and the fact that 3D Warehouse files are all created to the correct geo-scale it's literally a drag and drop process!
We're working hard on terrain level of detail control right now and refining environmental styling so that you can generate 3D environments with full elevated and decorated terrain at the push of a button.
It's coming soon and we promise, we'll let you know!